Beginning OpenGL Game Programming (Game Development Series)

Beginning OpenGL Game Programming (Game Development Series) image
ISBN-10:

1592003699

ISBN-13:

9781592003693

Edition: 1
Released: Mar 19, 2004
Format: Paperback, 336 pages
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Description:

This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.

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