Beginning OpenGL Game Programming (Game Development Series)

(1)
Beginning OpenGL Game Programming (Game Development Series) image
ISBN-10:

1592003699

ISBN-13:

9781592003693

Edition: 1
Released: Mar 19, 2004
Format: Paperback, 336 pages

Description:

This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.

Best prices to buy, sell, or rent ISBN 9781592003693




Frequently Asked Questions about Beginning OpenGL Game Programming (Game Development Series)

You can buy the Beginning OpenGL Game Programming (Game Development Series) book at one of 20+ online bookstores with BookScouter, the website that helps find the best deal across the web. Currently, the best offer comes from and is $ for the .

The price for the book starts from $6.99 on Amazon and is available from 13 sellers at the moment.

If you’re interested in selling back the Beginning OpenGL Game Programming (Game Development Series) book, you can always look up BookScouter for the best deal. BookScouter checks 30+ buyback vendors with a single search and gives you actual information on buyback pricing instantly.

As for the Beginning OpenGL Game Programming (Game Development Series) book, the best buyback offer comes from and is $ for the book in good condition.

The Beginning OpenGL Game Programming (Game Development Series) book is in very low demand now as the rank for the book is 6,516,156 at the moment. A rank of 1,000,000 means the last copy sold approximately a month ago.

Not enough insights yet.