The Game Asset Pipeline (Game Development Series)

The Game Asset Pipeline (Game Development Series) image
ISBN-10:

1584503424

ISBN-13:

9781584503422

Author(s): CARTER, BEN
Edition: 1
Released: Sep 03, 2004
Format: Paperback, 302 pages
to view more data

Description:

Many of today's computer games are mega productions with huge teams and budgets, vast quantities of content, and crunched schedules. Getting these games to market is not an easy feat. Just managing the creation of content and getting that content into the right place at the right time is an enormous challenge. Hundreds of development hours are lost dealing with asset and pipeline issues, so the need for a working system is immense. The Game Asset Pipeline is written for programmers, producers, and managers who need to know how to create such a system. The solutions and ideas presented in the book cover current technology and methods that can be used to design and implement an asset management system.












We're an Amazon Associate. We earn from qualifying purchases at Amazon and all stores listed here.