World Tamer's Handbook (Traveller: The New Era)
Released: Jan 01, 1994
Publisher: Game Designers Workshop (GDW)
Format: Paperback, 110 pages
to view more data
Description:
"The World Tamers Handbook brings to Traveller®: The New Era anew arena in which to adventure: the ragged border of civilization, the realm of the unknown on a thousand worlds that do not know the light of civilization. World Tamers Handbook provides material to create Survey campaigns in which characters push humanity's knowledge out into the Wilds, Bootstrap campaigns in which characters lift low-tech populations out of barbarism, and Colony campaigns in which characters found and lead expeditions to repopulate entire worlds.In order to do this, World Tamers Handbook provides rules on colonial economics and infrastructure which allow players and referees alike to understand what makes a colony run, and what decisions need to be made to ensure success. These rules are not only useful for the campaigns in this book, but can be used to flesh out societies in any Traveller: The New Era campaign or adventure.In addition, expanded rules on world generation allows referees to create the details needed by players conducting detailed survey operations in advance of the colony transports.Finally, additional design sequences expand on the information contained in Fire, Fusion, & Steel to allow the design of black powder weapons, bow weapons, and low-technology ground transportation.A world can be a big, rough, wild place, but no world is too big, too rough, or too wild for characters bold enough to be called world tamers."
We're an Amazon Associate. We earn from qualifying purchases at Amazon and all stores listed here.