Advanced Graphics Programming in C and C++
ISBN-10:
1558511717
ISBN-13:
9781558511712
Author(s): Stevens, Roger T.; Watkins, Christopher D.
Edition: Har/Dsk
Description:
Four sections cover: universal routines math and graphics interface modules; wire frames and solid modeling theory and techniques; z-buffering and horizon rendering to create three-dimensional scenes; and ray casting and ray tracing for creating realistic pictures. Includes many examples and sample programs, and 16 pages of color graphics that can be done at home. Annotation copyright Book News, Inc. Portland, Or.
We're an Amazon Associate. We earn from qualifying purchases at Amazon and all stores listed here.
Want a Better Price Offer?
Set a price alert and get notified when the book starts selling at your price.
Want to Report a Pricing Issue?
Let us know about the pricing issue you've noticed so that we can fix it.