Gaming: Playing Safe and Playing Smart (Digital and Information Literacy)

(10)
Gaming: Playing Safe and Playing Smart (Digital and Information Literacy) image
ISBN-10:

1448856116

ISBN-13:

9781448856114

Author(s): Wilkinson, Colin
Released: Dec 30, 2011
Publisher: Rosen Central
Format: Paperback, 48 pages
Related ISBN: 9781448855520

Description:

With sophisticated graphics that rival the latest 3D Hollywood release and a complexity of narrative that equals the most elaborately imagined worlds found in fantasy novels, gaming has become big business, mass entertainment, and high art. Indeed, the gaming experience is so involving and enticing that it can pose some dangers. Repetitive motion disorders, sedentary lifestyles, computer/gaming addiction, loss of perspective, exposure to graphic violence, and even cyberbullying can all result from too much time spent sitting in front of a computer. This book celebrates the truly awe-inspiring experiences, environments, and simulations modern gaming offers as well as the cognitive and developmental benefits they convey, while also highlighting the very real dangers that arise from excessive or inappropriate play.

Best prices to buy, sell, or rent ISBN 9781448856114




Frequently Asked Questions about Gaming: Playing Safe and Playing Smart (Digital and Information Literacy)

You can buy the Gaming: Playing Safe and Playing Smart (Digital and Information Literacy) book at one of 20+ online bookstores with BookScouter, the website that helps find the best deal across the web. Currently, the best offer comes from and is $ for the .

The price for the book starts from $16.74 on Amazon and is available from 1 sellers at the moment.

If you’re interested in selling back the Gaming: Playing Safe and Playing Smart (Digital and Information Literacy) book, you can always look up BookScouter for the best deal. BookScouter checks 30+ buyback vendors with a single search and gives you actual information on buyback pricing instantly.

As for the Gaming: Playing Safe and Playing Smart (Digital and Information Literacy) book, the best buyback offer comes from and is $ for the book in good condition.

Not enough insights yet.

Not enough insights yet.