Crafting Stories for Virtual Reality
Description:
We are witnessing a revolution in storytelling. Publications all over the world are increasingly using immersive storytelling―virtual reality, augmented reality and mixed reality―to tell compelling stories. The aim of this book is to distill the lessons learned thus far into a useful guide for reporters, filmmakers and writers interested in telling stories in this emerging medium. Examining ground-breaking work across industries, this text explains, in practical terms, how storytellers can create their own powerful immersive experiences as new media and platforms emerge.
Table of Contents:
Introduction: Evolution of Media: Where Are We Now?
Section I: Context
1 Why Tell Immersive Stories?
2 Pivot Point Section
II: Immersive Media and Storytelling Styles
3 Immersive Narratives and News
Clouds over Sidra
Climbing Giants
We Who Remain
Limbo
The Occupation of Alcatraz
Euronews
VRtually There
4 Walk-Around Virtual Reality
Kiya
After Solitary
Suite Life
Displaced Witness
5 Immersive Interactives
Discovering Gale Crater
Is the Nasdaq in Another Bubble?
Testimony
UTurn
Blackout
6 Mixed-Media Packages
Stand at the Edge of Geologic Time
Overheard
The Call Center
Capturing Everest
Hell and High Water
The Wall
7 Augmented Reality and Mixed Reality
Priya Shakti
Optimism
Outthink Hidden
New Dimensions in Testimony
Hello, We're from the Internet
Olympians in AR
Terminal 3
8: Immersive Audio
Hallelujah VR
Reeps One: Does Not Exist
Designing Audio for Games
Section III: Bringing It All Together
9 Storytelling without Close-Ups: The Big Picture
10 Viewing Mode, Form and Content: Best Practices
11 Additional Features and Emerging Technology
12 Immersive Media and News
13 The State of Platforms and Publishing
14 Looking Forward
Glossary
Index
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