The WebGPU Sourcebook

The WebGPU Sourcebook image
ISBN-10:

1032726679

ISBN-13:

9781032726670

Edition: 1
Released: Oct 02, 2024
Publisher: CRC-Press
Format: Paperback, 384 pages
to view more data

Description:

The WebGPU Sourcebook: High-Performance Graphics and Machine Learning in the Browser explains how to code web applications that access the client's graphics processor unit, or GPU. This makes it possible to render graphics in a browser at high speed and perform computationally-intensive tasks such as machine learning. By taking advantage of WebGPU, web developers can harness the same performance available to desktop developers.

The first part of the book introduces WebGPU at a high level, without graphics theory or heavy math. The chapters in the second part are focused on graphical rendering and the rest of the book focuses on compute shaders.

This book walks through several examples of WebGPU usage. It also:

  • Discusses the classes and functions defined in the WebGPU API and shows how they're used in practice.
  • Explains the theory of graphical rendering and shows how to implement rendering inside a web application.
  • Examines the theory of neural networks (machine learning) and shows how to create a web application that trains and executes a neural network.


























We're an Amazon Associate. We earn from qualifying purchases at Amazon and all stores listed here.

Want a Better Price Offer?

Set a price alert and get notified when the book starts selling at your price.

Want to Report a Pricing Issue?

Let us know about the pricing issue you've noticed so that we can fix it.