Introduction to the Theory of Games: Concepts, Methods, Applications (Nonconvex Optimization and Its Applications, 32)

Introduction to the Theory of Games: Concepts, Methods, Applications (Nonconvex Optimization and Its Applications, 32) image
ISBN-10:

0792357752

ISBN-13:

9780792357759

Edition: 1999
Released: May 31, 1999
Publisher: Springer
Format: Hardcover, 352 pages
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Description:

Game theory, defined in the broadest sense, is a collection of mathematical models designed for the analysis of strategic aspects of situations of conflict and cooperation in a broad spectrum of fields including economics, politics, biology, engineering, and operations research. This book, besides covering the classical results of game theory, places special emphasis on methods of determining `solutions' of various game models. Generalizations reaching beyond the `convexity paradigm' and leading to nonconvex optimization problems are enhanced and discussed in more detail than in standard texts on this subject. The development is theoretical-mathematical interspersed with elucidating interpretations and examples.
Audience: The material in the book is accessible to PhD and graduate students and will also be of interest to researchers. Solid knowledge of standard undergraduate mathematics is required to read the book.

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