AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++
Description:
Are you becoming bored with VR characters who always do the expected? This book/CD supplies everything you need to create interesting, intelligent virtual opponents (& allies) who think, learn, & always offer new challenges. As Watson walks you through the development of a game, he shows you to inhabit it with characters who, like mini-intelligent systems, solve problems, analyze situations, make decisions, second guess you -- and even cheat! Explains the design of the C++ toolkit & provides a wealth of guidelines, tips, & expert advice on how to use the software tools contained in the toolkit for developing your own games. Includes CD-ROM.
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