Ultimate Game Programming with DirectX

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Ultimate Game Programming with DirectX image
ISBN-10:

1584505591

ISBN-13:

9781584505594

Author(s): Sherrod, Allen
Edition: 2
Released: Jan 21, 2009
Format: Hardcover, 496 pages
Related ISBN: 9781584504580

Description:

Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the gamedevelopment process is covered and you'll apply your existing game-development skills to the new techniques and tools covered in the book. Beginning with an introduction to DirectX and Direct3D, you'll work your way through graphical interfaces, animation paths,advanced lighting and shadows,various surfacemapping techniques, and even sound. One topic is covered per chapter and end-of-chapter questions help you practice and reinforce your new skills.Whether you're a current gamedevelopment student or a professional developer, you'll find the information and techniques you need to gain a clear understanding of game programming with DirectX 10.

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