The Essential Guide to HTML5: Using Games to learn HTML5 and JavaScript

(4)
The Essential Guide to HTML5: Using Games to learn HTML5 and JavaScript image
ISBN-10:

1430233834

ISBN-13:

9781430233831

Author(s): Meyer, Jeanine
Edition: 1
Released: Feb 15, 2011
Publisher: friendsofED
Format: Paperback, 350 pages

Description:

HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML, with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page. The Audio tag allows sounds to be triggered and played from within your HTML code, the WebSockets API facilitates real-time communication, and the local storage API enables data such as high scores or game preferences to be kept on a user's computer for retrieval next time they play. All of these features and many more are covered within The Essential Guide to HTML5.

The book begins at an introductory level, teaching the essentials of HTML5 and JavaScript through game development. Each chapter features a familiar game type as its core example, such as hangman, rock-paper-scissors, or dice games, and uses these simple constructs to build a solid skillset of the key HTML5 concepts and features. By working through these hands on examples, you will gain a deep, practical knowledge of HTML5 that will enable you to build your own, more advanced games and applications.

  • Concepts are introduced and motivated with easy-to-grasp, appealing examples
  • Code is explained in detail after general explanations
  • Reader is guided into how to make the examples 'their own'
What you’ll learn
  • Use HTML5 and JavaScript to create interactive web sites
  • Program in JavaScript with the new HTML5 features
  • Draw on canvas and place text on the canvas
  • Create animated scenes using timing events
  • Handle mouse events for interaction with the user/player
  • Important concepts useful in any programming language/environment
  • HTML tags, canvas, Math.random, setInterval, setTimerout, addEventListener, Date, localStorage and other features
Who this book is for

Anyone who wants to make interactive websites. This book is suited for:

  • Total beginners
  • Those who have done some HTML but are afraid to do any programming
  • Those with some experience with HTML, JavaScript, or Flash ActionScript but who are unfamiliar with the new features in HTML5
Table of Contents
  1. The Basics
  2. Dice Game
  3. Bouncing Ball
  4. Cannonball and Slingshot
  5. The Memory (aka Concentration) Game
  6. Quiz
  7. Mazes
  8. Rock, Paper, Scissors
  9. Hangman
  10. Blackjack

Best prices to buy, sell, or rent ISBN 9781430233831




Related Books

Frequently Asked Questions about The Essential Guide to HTML5: Using Games to learn HTML5 and JavaScript

You can buy the The Essential Guide to HTML5: Using Games to learn HTML5 and JavaScript book at one of 20+ online bookstores with BookScouter, the website that helps find the best deal across the web. Currently, the best offer comes from and is $ for the .

The price for the book starts from $8.99 on Amazon and is available from 14 sellers at the moment.

At BookScouter, the prices for the book start at $1.94. Feel free to explore the offers for the book in used or new condition from various booksellers, aggregated on our website.

If you’re interested in selling back the The Essential Guide to HTML5: Using Games to learn HTML5 and JavaScript book, you can always look up BookScouter for the best deal. BookScouter checks 30+ buyback vendors with a single search and gives you actual information on buyback pricing instantly.

As for the The Essential Guide to HTML5: Using Games to learn HTML5 and JavaScript book, the best buyback offer comes from and is $ for the book in good condition.

Not enough insights yet.

Not enough insights yet.