The Ludotronics Game Design Methodology
Description:
This book supports readers to transition to more advanced independent game projects by deepening their understanding of the concept development process. It covers how to make concepts sufficiently viable, ambitious, and innovative to warrant the creation of a polished prototype in preparation of a publisher pitch.
The book is divided into six sections. After a brief tutorial (Preliminary Phase), readers embark on a journey along the book's methodology. They travel through successive conceptual phases (Preparations, Procedures, Processes, and Propositions); advance through levels and action beats in each of these phases; master challenges (conceptual tasks) and overcome level bosses (design decisions) that become successively harder; collect items (fulfilled documentation tasks); and "win" the game by having progressed from a raw, initial idea to a full-fledged, polished game treatment.
This book is designed to support junior and senior year BA or MA students in game design programs, as well as novice indie developers and those in the early stages of their game design career.
Best prices to buy, sell, or rent ISBN 9781032369624
Frequently Asked Questions about The Ludotronics Game Design Methodology
The price for the book starts from $150.11 on Amazon and is available from 11 sellers at the moment.
If you’re interested in selling back the The Ludotronics Game Design Methodology book, you can always look up BookScouter for the best deal. BookScouter checks 30+ buyback vendors with a single search and gives you actual information on buyback pricing instantly.
As for the The Ludotronics Game Design Methodology book, the best buyback offer comes from and is $ for the book in good condition.
Not enough insights yet.
The highest price to sell back the The Ludotronics Game Design Methodology book within the last three months was on November 26 and it was $0.60.