Artificial Intelligence and Playable Media

(12)
Artificial Intelligence and Playable Media image
ISBN-10:

1032125454

ISBN-13:

9781032125459

Author(s): Freedman, Eric
Edition: 1
Released: Sep 02, 2022
Publisher: Routledge
Format: Hardcover, 174 pages
Related ISBN: 9781032124810

Description:

This book introduces readers to artificial intelligence (AI) through the lens of playable media and explores the impact of such software on everyday life.

From video games to robotic companions to digital twins, artificial intelligence drives large sectors of the culture industry where play, media and machine learning coexist. This book illustrates how playable media contribute to our sense of self, while also harnessing our data, tightening our bonds with computation and realigning play with the demands of network logic. Author Eric Freedman examines a number of popular media forms - from the Sony AIBO robotic dog, video game developer Naughty Dog's Uncharted and The Last of Us franchises, to Peloton's connected fitness equipment - to lay bare the computational processes that undergird playable media, and addresses the social, cultural, technological and economic forces that continue to shape user-centered experience and design. The case studies are drawn from a number of related research fields, including science and technology studies, media studies and software studies.

This book is ideal for media studies students, scholars and practitioners interested in understanding how applied artificial intelligence works in popular, public and visual culture.

Best prices to buy, sell, or rent ISBN 9781032125459




Frequently Asked Questions about Artificial Intelligence and Playable Media

You can buy the Artificial Intelligence and Playable Media book at one of 20+ online bookstores with BookScouter, the website that helps find the best deal across the web. Currently, the best offer comes from and is $ for the .

The price for the book starts from $131.89 on Amazon and is available from 22 sellers at the moment.

If you’re interested in selling back the Artificial Intelligence and Playable Media book, you can always look up BookScouter for the best deal. BookScouter checks 30+ buyback vendors with a single search and gives you actual information on buyback pricing instantly.

As for the Artificial Intelligence and Playable Media book, the best buyback offer comes from and is $ for the book in good condition.

Not enough insights yet.

Not enough insights yet.