Macromedia Flash Mx Magic

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Macromedia Flash Mx Magic image
ISBN-10:

0735711607

ISBN-13:

9780735711600

Author(s): David, Matthew
Edition: 3
Released: Jan 01, 2002
Publisher: New Riders Pub
Format: Paperback, 305 pages

Description:

Flash MX Magic follows a proud tradition of offering cutting-edge inspirational and customizable Macromedia Flash projects written by leading Flash designers and developers. Each of the 15 projects focuses on a project such as game programming, creating a poll with a dynamic database, movie-making, and e-Card creation. By giving you clear instructions, full 4-color graphical display of steps, all the code and components and an explanation of modifications, you have all the tools necessary to complete the projects and use them as a launching pad for your own sophisticated work.

New Riders is absolutely honored that so many bright stars in the Flash community collaborated to share their valuable insight on how to this all-new, third entry in the Flash Magic series. The Magic series is perfect for a multi-author book. Its non-linear design allows each chapter to stand on its own as an independent project. And with the leading Flash designers and developers authoring this book, you get the best tips and tricks from those who have proven themselves in the field.

Matthew David, Mark Baltzegar, Jim Caldwell, John Dalziel, Aria Danika, Robert Hall, Andreas Heim, Jason Krogh, Stephanie Novak and Eric Jordan, Jessica Speigel, Helen Triolo, Glenn Thomas, and Joe Tripician give you their latest insights and from-the-trenches experience with Flash MX. And the framework for the book is provided by the one and only David Emberton (of Flash 4- and Flash 5 Magic). And the artwork is designed by the best new talent in graphic design. As always, the project files are on the CD, so you can try these yourself and learn from some of the best and creatively varied minds in motion graphics.

QUICK NOTE: Flash Magic books aren't for most absolute beginners. If you're brand new to Flash, you may want to start with an entry-level book that gets you familiar with the basics of motion graphics and Flash's tools, before jumping into a Magic book. When you're ready, we promise, it'll be worth it...

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