Fast Algorithms for 3D-Graphics
Description:
Illustrating the use of C, with stress on portability and speed, this book provides a mathematical background to techniques in computer graphics, before going on to develop a graphics program in C implementing these techniques. As a result, both students and professionals will find this presentation gives them a thorough understanding of the most fundamental algorithms in graphics programming, as well as providing them with a usable graphics package. Georg Glaeser covers such hot topics as hidden surfaces, shadows, reflections, patterns, and modelling curves and surfaces. Readers are assumed to be moderately familiar with programming, although all type definitions, global variables, and macros are thoroughly described prior to their first applications.
Best prices to buy, sell, or rent ISBN 9780387942889
Frequently Asked Questions about Fast Algorithms for 3D-Graphics
The price for the book starts from $7.17 on Amazon and is available from 13 sellers at the moment.
If you’re interested in selling back the Fast Algorithms for 3D-Graphics book, you can always look up BookScouter for the best deal. BookScouter checks 30+ buyback vendors with a single search and gives you actual information on buyback pricing instantly.
As for the Fast Algorithms for 3D-Graphics book, the best buyback offer comes from and is $ for the book in good condition.
Not enough insights yet.
Not enough insights yet.