Doing Hard Time: Developing Real-Time Systems with UML, Objects, Frameworks, and Patterns (The Addison-wesley Object Technology Series)
Released: May 21, 1999
Publisher: Addison-Wesley Professional
Format: Paperback, 749 pages
Related ISBN: 9780201498370
Description:
"This book will almost certainly become a seminal work in this field...the one book everyone will want to have both as a tutorial and as a reference."--Larry McAlister, Senior Systems Architect, ENSCO, Inc. The global demand for real-time and embedded systems is growing rapidly. With this increased demand comes an urgent need for more programmers in this realm; yet making the transition to real-time systems development or learning to build these applications is by no means simple. Real-time system designs must be written to meet hard and unforgiving requirements. It is a pursuit that requires a unique set of skills. Clearly, real-time systems development is a formidable task, and developers face many unique challenges as they attempt to do "hard time." Doing Hard Time is written to facilitate the daunting process of developing real-time systems. It presents an embedded systems programming methodology that has been proven successful in practice. The process outlined in this book allows application developers to apply practical techniques--garnered from the mainstream areas of object-oriented software development--to meet the demanding qualifications of real-time programming. Bruce Douglass offers ideas that are up-to-date with the latest concepts and trends in programming. By using the industry standard Unified Modeling Language UML , as well as the best practices from object technology, he guides you through the intricacies and specifics of real-time systems development. Important topics such as schedulability, behavioral patterns, and real-time frameworks are demystified, empowering you to become a more effective real-time programmer.
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